At spherevfx we have a single 'Introduction: V-Ray for Maya' course covering many of the aspects of this award winning Renderer.

V-Ray for Maya is the preferred rendering engine for the Film & VFX industry, and top studios such as Digital Domain, Method Studios, Zoic, Prime Focus, Scanline VFX and Pixomondo, all include V-Ray in their production process.

V-Ray for Maya is one of the latest developments by Chaos Group. Developed to meet the needs of the most demanding VFX & Film studios around the world, the rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed.
Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process.

The comprehensive list of features provided by V-Ray for Maya includes CarPaint Material, V-Ray Light Select Render Element, PText texture, true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, and many others.

Introduction: V-Ray for Maya

Shaders

  • Surfaces
  • Volumetric
  • 2D Textures
  • Environment Textures
  • Ptex Textures
  • Utilities

Lights

  • Dome Shape
  • IES Shape
  • Rectangle Shape
  • Sphere Shape
  • Extra Lighting Attributes

Cameras

  • Physical Camera
  • Camera Settings
  • Dome Camera

Mesh

  • Subdivision
  • Displacement
  • Round Edges
  • ObjectID

Other

  • Proxys
  • Baking

 

Rendering

  • Global Options
  • Image Sampler (Antialiasing)
  • Environment
  • Color Mapping
  • Camera
  • Misc
  • V-Ray Sun and Sky
  • V-Ray UI
  • Indirect Illumination
  • Caustics
  • Irradiance Map
  • Light Cache
  • Photon Map
  • Spherical Harmonics
  • DMC Sampler
  • Default Displacement and Subdivision
  • System
  • Translator
  • Render Elements
  • RT Engine

2 days Introduction: V-Ray for Maya training course £1,000 (+VAT @ 20%)