At spherevfx we have a single 'Introduction: RenderMan Studio' course covering many of the aspects of this award winning Renderer.

Since the beginning of the CGI VFX industry Pixar's RenderMan® has been there, rendering VFX for such classic films such as The Abyss, Terminator II, Jurassic Park, & Toy Story.

Today Pixar's RenderMan has evolved to become the gold standard for the VFX industry, used everywhere by studios large and small to create outstanding graphics for feature films and broadcast television. In fact, Pixar's RenderMan has been used on every Visual Effects Academy Award Winner of the past 15 years, and 47 out of the last 50 nominees for Visual Effects have chosen Pixar's RenderMan to produce the highest quality special effects possible.

"RenderMan's widespread use among facilities whose reputation depends on creating consistently excellent imagery is telling. RenderMan's extreme flexibility, quality, robustness and scalability have made it the standard among professionals that it is today."

John Knoll Visual Effects Supervisor Industrial Light & Magic


Introduction: RenderMan Studio 3.0

RenderMan® for Maya Pro

  • Rendering Passes
  • Secondary Outputs (AOVs)
  • Camera Effects
    • Motion Blur
    • Depth of Field
    • Bokeh
  • Geometric Primitives
    • Subdivision Surfaces
    • NURBS
    • Polygons
  • Instanced Geometry
  • Particle Support
    • Software Rendering
    • Per-Particle Effects & Arbitrary Attributes
    • Particle Instancing
  • Fur and Hair
  • Constructive Solid Geometry (CSG)
  • Shaders and RenderMan
    • Surface Shader
    • Displacement Shader
    • Light Shader
    • Volume Shader
    • Imager Shader
  • Proceduralism
  • Bump and Displacement Shaders
  • Custom RenderMan Shaders
  • Shadows
  • Ray-Tracing Reflections And Refractions
  • Global Illumination
    • Soft Shadows
    • Image Based Lighting
    • Point-Based Global Illumination
  • RenderMan Environment Light

Slim

  • Slim Nodes
    • Shading Models
    • Shading Components
    • Special Appearances
  • Functions in Slim Shading Networks
    • Shader Types
    • Function Types
    • Special Appearances
  • Masters & Instances
  • Sessions & Palettes

 

It

  • Introduction
  • User Interface
  • The Image Window
  • The Hud

2 days Introduction: RenderMan Studio 3.0 training course £1,000 (+VAT @ 20%)